The game was released on November 17, 2008. Card-Jitsu was Rsnail's last big project before leaving Club Penguin.
Players can get new cards in future with unlockable codes, confirmed by a staff member on CPR Discord chat.
Here are some useful tips for winning Card Jitsu:
- When fighting Sensei use Fire and Water back and forth to win easier. It won't always work but it will eventually. And if you do not have a water/fire card just use the same element you did last time, but don't use snow.
- Most players of Card-Jitsu have developed "special techniques" to help them win almost every game. These tactics can vary from their starter card, to the last card, or which cards to playing a difficult situation.
- Predicting your opponent's next move will help you greatly when playing Card-Jitsu. If they also predict your move, this is known as a "double-bluff", and can sometimes backfire onto you.
- Typically you have a 1 and a half chance in winning a round. These chances increase under certain circumstances.
- If you are a person with a high belt (brown, black etc.) and the person you are playing is or almost is the same belt as you, and you for example have two snow but no fire or water. It would be safe to pick a high snow because the other person thinks you will try to trick them, so they think it would be safe to pick water.
- Most players try to win by getting a snow, fire, and water. Try to win by getting a three-of-a-kind.
- A common method is to use 2 cards of a certain element. For an example, if they have 2 fire cards, they expect you to use water. You will have to use fire yourself. If you're the one tricking, double-fool them by using water.
- Pick high numbered cards so if you have the same element as the opponent, you can win, but pick a low numbered card when someone picks one of the three starter pack power cards.
- One technique is the backwards technique. This technique works when you're fighting high-belts and low. It works by picking your highest card at the time. For example, say it is snow. Then you pick the card that would lose to that (water). If they are the same color, move onto the next one (fire). If it is the same color keep the cycle (snow water fire). This sometimes works better for the belts in the middle (green, blue, red) better than high belts.
Now you have master the game, grasshopper!
~Pingu
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